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BO2 Zombies Kills/Downs Calculator


Tranzit easter egg se necesitan jugadores

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Tranzit easter egg se busca gente

Origins Easter egg players needed.

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Must know what to do, at least skull rank, have a mic

P.S If it's alright could I have the Ice Staff

Black Ops 3 Zombie Idea

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I was just thinking about our four heroes last night, and I thought that they didn't have an ending most people wanted. For the few that read my Origins theory on how it would end, maybe Black Ops 3 will hold the answers that I wrote in my theory. If you want to read it, I have no idea where it is, but its buried WAY down there, back in early August. But without further ado, here it is:

 

                                   Map that comes with BO3

 

Okay, so, chronologically, Buried was the final Zombies map, so what happens after you light all three spires and you get that dramatic speech made by Richtofen/ Maxis? What I believe is Richtofens power is the canon ending, meaning it is the real ending. Maxis' is just a spin-off ending. So what happens after that? Remember the events of Moon? Tank, Nikolai, Takeo and Samantha (inside Richtofens body) will all spawn in the pyramid room when you first load up Black Ops 3 Zombies and will have to fight through to the teleporter and these zombies will be just as equally annoying as they are on Round Infinity on the Buried Easter Egg. So the Moon has now been overran with these godmode zombies. Keep in mind, these guys have been fighting for a few hours and takes place during the end of TranZit and near the beginning of Die Rise. Once all the players have reached the teleporter above the Pyramid, the characters will spawn in Antarctica. Rockets did not hit anywhere near Antarctica, but the ice will melt due to the radiation the fire extracts. This will be a TranZit like map, but trust me, WAY BETTER!

 

                                   DLC 1


After escaping Antarctica, they are then teleported near and during the events of Die Rise, however, they are fighting on the Great Wall of China and you have to solve a puzzle to escape an evil wrath that is preventing you from going any further to stopping Richtofen from controlling the world. If you solve the puzzle you can advance to DLC 3.

 

                                   DLC 2


This will be a spinoff map kind of like the previous Black Ops DLC 2 maps. It will have celebrities, thats what I'm assuming. And it will involve some messed up ending for them.

 

                                   DLC 3


After escaping China, this will be the penultimate climax as you will discover that this is where our four learn the real story about what happened to our playable characters in Five, CotD, and our New Four Heroes. (Keep in mind, I kept the MotD characters out because they have nothing to do with the main 4 characters). They figure out that they actually didn't meet up at the events of Origins, they really met up how we thought they met up and now teleporting between Area 51 and an unknown location somewhere off the coast of Australia, they must repair the teleporter in order to stop Richtofen from carrying out his evil deeds on our 4 new heroes. Once the teleporter is repaired you head back to the moon for the ending.

 

                                   DLC 4


Officially ending the story here, you will be on different stations on the moon, one being Griffon Station, finding a way to somehow rip the fabric of time from this little era they are in. This takes place near the end of Buried as they are running out of time before Richtofen becomes too powerful. Obviously, you have to do the Easter Egg to run out of time. But nevertheless, it will end exactly how MotD ended with an epic battle. However, depending on which ending you chose, it will play a cutscene that corresponds to what the characters do after the ending. If Richtofen wins, its kind of obvious, he kills our 4 and our other 4 down underground. But if the coin is on the other side, then our characters will continue to fight on the moon and eventually once all four characters are downed, and then a cutscene will show showing Tank, Nikolai, Takeo and Samantha (in Richtofens body) being teleported back into their homes in the 1940's as if nothing had ever happened, however, Richtofen is now trapped in a foreign dimension for eternity, but this is only if the good ending is chosen.

 

 

If you liked this, make sure to show your CoD fanboy (or girl) friends. If you think I should edit something, once I get back from my PSAT test tomorrow, I may have time to arrange it, otherwise, consider this if Black Ops 3 comes out.

TranZit theory 2015

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Ive been meaning to say this for 3 years, but i kept on forgetting due to having to play with randomers.

 

Correct me if this has been tried or done already.

 

In the loading screen i always ask everybody can you not run and not shoot your gun so we dont wake the zombies, but people are eager to get points, so a rush ensues to kill the main 4.

 

Possible things needed: All players in pre-game lobby need blue eyes or just two people.

 

Things to try:

someone go to power room turn on power while main four zombies sleep. Just to see if something happens.

(I think this isn't needed perhaps, and the sleeping zombie is just a clue at the start, i think that a emp with 4 remaining zombies would work as well at any round.)

 

The reason i think about sleeping zombies is because maybe two players can inhabit their bodies due to when you go down in zombies and die you are now in the Ether like richtofen and im not sure exactly which 2 characters have this because i have not played the game in ages. but when you switch to someone else' screen you will get a electric shock around the screen like when the electric man shoots you which is another thing maybe he is not trying to kill you but rather amplifying you're electric body (power) so you can take on the body of one of these zombies who are sleeping, easiest place to do this would be diner.

 

Next thing is. I feel like Blue eyes gives you access to see the orbs for short time  but when you have more power then you will see the orb that you powered continually at the traffic or pylon, if all four people did this then the top of pylon should be powered and we will see the energy lines connected, after this i have no idea.

I think that the most important thing that will result in more is someone actually knowing how even one orb is powered.

 

maybe tombstone might have importance with these things..


All else ill say is the zombies are powered by richtofen somehow.there is no sun, which is a natural source of energy, the zombies are just like the main characters.

Not sure about this because i tried a little bit but the boxes give power to the pylon as well when you see the orb shoot out maybe getting the box alot with the orbs makes it stay where its going to.

 

The easter egg will definitely continue next game anyway. "this is a Marathon"

Looking for players

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Hey everyone, I'm Alexis

I'm just looking for a few people that are down to play when ever

Skill level doesn't have to be extremely high, just know what your doing

And please have a mic, I enjoy having a nice conversatin

 

Please only put down your names if your a

girl or boy between the age of 14-20

I dont wanna be playing with hella old people

 

So yeah. PSN btw

Black Ops 1 Easter Eggs

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Hey guys, I have just recently got BO1 dlc and wanted to do the easter eggs on all the maps. NOTE - Please be experienced with doing the easter eggs and know how to do them. Please also be experienced enough not to die a lot. If you are interested, message and friend me on XBOX 360 at OMG Yeti Master. I am online alot, almost everyday, so we will all be able to probably comoplete these easter eggs with ease.

if someone out there is trying to sell a used but not abused P3 for the low let me know

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if someone out there is trying to sell a used but not abused P3 for the low let me know


Black Ops III

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I take it this is officially announced.

Black Ops I, maps

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I apologize for this being slightly off topic for the forum but I don't believe there is a forum on something this old.  Can someone tell me what zombie maps I would get if I buy Black Ops 1?  I can't really seem to find a comprehensive list.  I'm thinking Moon? some kind of map in Vietnam?

kino der toten on Black Ops II?

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I purchased Black Ops II off the shelf at FredMeyer, got it home, and the zombies included is Kino, not Green Run.

 

Did they change something?

 

Really wanted Green Run (but having fun with Kino anyway...)

New Zombies Perk Idea ! (VERY GOOD IDEA #2) -CHECK IT OUT-

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Yo guys its Sonic again, I got a new perk idea for zombies that my buddy thought of and I want to share it with you guys. The perk is called "Power". this perk will allow a player to walk over a Max Ammo, Carpenter, Double Points, Instant Kill, & Kaboom and save it to your bottom D-Pad button. You can only save up to 5 because there is only 5 power-ups. You can also only save up to 2 of the same power-up. When you want to use a power-up keep pressing the down D-Pad button to scroll to which power-up you want to use and press and hold X. I'm pretty sure you zombie players have had a lot of incidents where you say "I need a max ammo" or something to help you get out of a jam. That is why my buddy has came up with this idea. If anyone thinks its a great idea, please leave your thoughts on it. Thank You For Your Time.

 

Full Credit goes to Xbox GT: blitzkriegbull

(ps3) Looking for some people to help with easter eggs

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I am looking for some good zombies players to help me do ALL the easter eggs i know how to do all of them.

all you need is a mic, be good at zombies and to add me on psn: V-Kill_Me_Now-V

Disco-pop perk soda

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It would be just like Vulture-aid, it would be cheaper because you don't get money and ammo. So there's a Disco ball on the perk logo, the more consecutive kills you get, the brighter it flashes an faster it spins. Eventually disco music will start playing and the zombies will dance for a little bit and buy you some time, however. The time will drain faster if you shoot other than a Pack-a-punched weapon or a Ray-gun because those would blend in with the music. The Disco music would also go when one of your weapons runs out of ammo.

 

Oh... and disco light reflections will flash all around the player's vicinity, and perhaps the Mystery box could play some cool Disco music of it's own when the player gets inside.

Grief: Hunk of meat for a weapon

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I just played grief for the first time and I thought I was picking up what was a max ammo.  So I grab it and its this big hunk ofs meat and suddenly I have no fricken weapon.  It wouldn't let me buy another gun off the wall either.  I have $5000.  So I quit the game.   I didn't know what the hell was going on...lol

 

The meat has no bullets...hehe


Looking for zombie players for easter eggs and fun (ps3)

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Hi guys


I'm looking for a few zombie players with whom I can complete easter eggs with or plain just have fun or try do some challenges.


Requirements:

Must have a mic

Must speak English



My psn is Lone_Strikar so feel free to add me or comment ur psn ID down below and i'll be sure to add you.


Black Ops III Zombies Story Thoughts

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Ok with the announcement of Black Ops 3, I'm all aboard the hype train. Knowing that Call of Duty likes to do series' in 3s, I'm willing to bet this will be the last black ops. That being said, I think it would be cool if in the Zombies mode, the story would come to some sort of a conclusion (left a little open ended in hopes for another entry). I think for the first map with the game they should keep it Black Ops I character - centric with Tank, Nikolai and crew. They return to Earth to find the Rift and realize Samuel is now Richtofen (The Buried ending should follow the Richtofen path) If im not mistaken, Samantha is now in Richtofens body, so the meeting of richtofen and his old body could prove to be some sort of plotline. Within the dlc, the characters should get mixed up: Richtofen and Tank with Misty and Samuel, and in the next dlc have Nikolai and Takeo with Marlton and Russman, all the while furthering the story. Some non-story dlc like call of the dead or MOTD will come out, then the final map will see that all the characters meet up in an 8-person game. This would be great because it would serve as a finale and after years of character and plot development it would be amazing. The difficulty would be vamped up and some new boss zombie(s). I liked in MOTD how the characters had to kill each other, so some sort of player-player interactions for the easter egg would be nice. Maybe the final step would be to either stop Richtofen or to help him, depending on what characters you spawned in as.Then maybe a post game cutscene that actually makes sense, one where one of the characters dies or something to wrap up the story and give us a sense of closure, unlike Origins. Hope this makes sense and sorry about all the text, I'm just so freaking excited!

Xbox 360 Black Ops 2 Buried Easter Egg, Looking For Good Team

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I'm just looking for a good team to run the Buried Easter Egg with sometime. It's the only easter egg I've never been able to complete because of teammates on the target shooting step ("JUST STAY IN YOUR AREA"-that's how it usually goes) Message my GT: TB Notch. I plan to Rictofen side since its easier overall. Must have mics and be somewhat experienced and would prefer you know the steps but if you don't, that's fine too.

Black Ops 2 Tranzit Discussion/Questions

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Hello there!

 

My name is Symmetry, and I was wondering if anyone would be up for a discussion on a few topics regarding zombies. I'm not great at the game myself, but I love watching the theory viedeos and easter eggs, and am a huge fan of the story overall. I know there's a lot that hasn't been discovered/revealed yet, and you may have heard these questions before, but I would really appreciate it if someone was willing to toss ideas/theories around with me.

 

I currently only have 2-3 things that I wanted to bring up/ask about, and please keep in mind that I am mainly bringing these up for discussion because I've never seen videos/discussions regarding them, or at least not in any detail. I am also new to the Zombie fandom, so please don't be too harsh if this is stuff thats already known or has been recently asked.

 

- The first thing I want to bring up up is Marlton and the idea that he can travel through time, which I am starting to agree with. More specifically though I want to talk about the evidence towards it. As most of us know Marlton was int he bunker in Nuketown during the events of Moon. Okay, nothing too weird about that. However, when we're playing with the actual characters Misty, Marlton, Samual, and Russman, there is a point in game (I forget if it's in Tranzit or Die Rise) where either Richtoffen or MAxis (I beleive it's Richtoffen) says that he's been looking for survivors for decades. Obviously he is refering to the missiles being launched on earth at the end of moon. This means that Marlton has either been alive for a MINIMUM of 20 years after the events of nuketown/moon, or that he somehow traveled into the future. Any thoughts, experiences or theories toward it? I'd love to hear about it. I know a lot of people think his watch is a time traveling device. Also, who 'banished' him? And what disgusting acts was he trying to warn them about?

 

- The second thing I wanted to discuss was the Bus and the different routes, which is a big topic among people. There were two main thigns I wanted to talk about. The first thing is the poster of the 'night bus' in the bus stop. Is it just me, or does that bus look like it's floating? You can clearly see that it's not even with the ground, and since this IS a futuristic game that takes place in the future I'm really surprised that I haven't seen any theories regarding trying to make the bus fly somehow. Any thoughts on that? I know in the tunnel there's three signs that say day x /2 me (day cross over to me), and that at the end of the tunnel there's an alternate path that's blocked off- perhaps flying over it is possible? Also, there was a video I watched that was posted by a guy who was apparently making a lot of progress on Tranzit. It's been teased that there's an alternate way to end Tranzit that doesn't result in death (and though I know a lot of people argue that it's the DLC's, I have a hard time accepting that simply because the DLC's are NOT Tranzit. Tranzit is it's own game style on the map, so while yes the DLC's do progress the story I still think there's more to Tranzit then their letting on. On top of this I saw a few videos posted by ace100182 ace100182 where he is 'progressing' in Tranzit, and as someone who doesn't play a lot myself I was wondering if anyone else had thoughts on it. Here's his video, and you can find others in his channel. Apparently he manages to get the characters to start saying new diolaguge, as well as the bus driver, who starts becoming accurate in the bus stop locations and talks about a new route opening up, and I was just wondering if this is actual progress or if it was just the result of an update or something. His videos can be watched here; https://www.youtube.com/watch?v=MTI2Bq-13K4&spfreload=10

and Zombie TRANIZ Second bus route more proof - YouTube

- The last things I wanted to talk about was Town on Tranzit. There's a few things here I was hoping to gain some insight onto, or to just bring up to see if other people can try messing around and figuring it out. First off is the bank, and there's two things I wanted to talk about. The first is the upstairs room. From outside you can clearly see a single light turned on somewhere on the top floor. I'm pretty sure it's on even before the power is messed with, so that's really weird. Secondly is the keypad int he basement with the pack a punch. Has anyone managed to do anything with that, or gained any hints as to what it could do? Lastly, what's with the random glowing light that appears by the stoplight in Town? Does anyone know what the cause of that is yet?

BO III-Grief Suggestion

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If someone on your team opens the door, everyone from your team can enter a building but a "force field" is put up for the other team that prevents them from entering.  The other team must "also" buy the force field to remove it and it costs an extra 250 points to remove the force field compared to just buying the door originally.

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