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Bleed out Mystery?

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what's the Exact time for bleeding out AND what makes you bleed out FASTER, and what makes you bleed out slower?! i really question about this everytime if i die before someone else, but i still bleed out first instead of him... and sometimes Vice versa...
if you shoot, will it take longer? ! because if you play solo and you die, you get revived REALLY fast if you don't shoot...


Zombiespieler Ps3

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Hei da draußen, suche aktive Zombieliebhaber, die mit mir Spielen. Da vor kurzem mein Headset kaputt gegangen ist, wäre es von Vorteil, wenn ihr Skype oder Teamspeak habt.

 

Am liebsten spiele ich Buried, bin aber für alles offen.

 

LG

why is the tank on origins so bugy?

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when playing with online with ranndoms on origins, the tank always kills me when iam on top of it. It's very frustrating. It's like: lets get the part for the eletric staff and then BOOM black screen and iam down.......

kino der toten on Black Ops II?

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I purchased Black Ops II off the shelf at FredMeyer, got it home, and the zombies included is Kino, not Green Run.

 

Did they change something?

 

Really wanted Green Run (but having fun with Kino anyway...)

(360) Zombie players wanted

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Ok so I got back on black ops 2 today and Zombies was just so addicting meanwhile all my friends are all busy with stuff especially EXO Zombies anyways I have all map packs and I'm 13 and I live in Australia so if you want to play Message me on 360:OMG im Hurdle

 

 

 

 

Thanks!!

One MAJOR problem in Zombies

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Dear Treyarch,

 

I love you're zombies in Call of Duty: Black Ops 2 but their is one major problem you need to fix. PEOPLE BACKING OUT! I can almost guarentee myself everytime I join a game someone goes down and they rage quit cause there to big of a wuss to suck it up and move on with there game. They are afraid of you're guys' ranking system (that you fail to mention how it works) is going to screw them over if they go down to much. So in action they back out. I am getting sick of making it to round 30 and someone goes down so they back out. It is unfair for us the players to have to waste are times knowingly that someone will back out.

 

What I Recommend:

 

a.) Completely take out the ranking system (Not leaderboardds)

b.) Make it so when someone backs out the rank you're at goes to you're 4 player leaderboards, but as you continue the game it goes to you're three player records for whomever may still be in the game

c.) Tell us how you're ranking system works ex.) (Kills/Downs?) (Headshots/Kills?)

Zombie Ranking System (COD BO II) Easter Egg REALLY cracked!

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There exists 1000's of these threads already.  None of them definitely tell you exactly HOW and exactly WHAT you must do for each ranking in the Call of Duty, Black Ops II (2) Zombie system.  You've read vague guesses, heard various theories from k/d to round/down, none of which could be proven or disproven.  No hypothesis, theory, or guess up to this point could be used in any great way to change or predict your rank.  You've been told approximately, ranges, "ball parks", and all kinds of guesses ... until know.

 

Happy Easter!

The Zombies Ranking System Easter Egg is cracked (and solved) and this video explains the 3 THREE components necessary to build this "Easter Egg" and what you must "gather" to build your Rank just like every other buildable on the map !


**TYPO:  one slide says round 39, it is >=29 NOT 39 !  It is correct on slide 2:28**

Like every other buildable/Easter egg there are 3 parts to build your rank

Part I: Time/Play Threshold

Part II: Skill Threshold

Part III: Round Threshold

 

 

Black Ops 2 hacked

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Hey,

 

Ik heb 3 filmpjes gemaakt van gameplay op Black Ops 2 online, toen er vanalles begon dat ik nooit had verwacht...

(Sorry voor de slechte kwaliteit)

Enjoy!

 


BEST BLACK OPS 2 ZOMBIES RANKING SYSTEM EXPLANATION!!!

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I have been doing a lot of research for the Cod Blops 2 Zombies ranking system . First i will start with the tally marks because everyone wonders what's up with those things some days you have 3;4 and maybe 5. The tally marks have nothing to do with leveling up rank wise tally marks appear depending on how much you play zombies.If you play zombies for one day this will result in one tally mark toward your current rank. If you play zombies every day (the time limit doesn't matter) you will see that your tally marks increase to 5...if you play zombies consecutively for 5 days.If you don't play at all you will loose tally marks depending on how long you don't play zombies.So for an example (and you can test this yourself) if you play Zombies for 4 Days for about one hour a day you will recive 4 tally marks but lets say you get lazy and you don't play for 3 days when you log back on you will have one tally mark maybe two if you start playing before the end of the day. The marks have nothing to do with the actual ranking system.The way the ranking system works is depending on your Kills to Down ratio nothing else matters but it dose look good on the leader board when you have more revives as a friend or have a really high distance traveled.


The ratio is

Dual Bones: 5 - 20

Skull 20+ K/D

Skull + Knife 80-100 K/D

Skull + Dual Shotguns 180-200 K/D

 

Now you might say WOW w8 a second your saying if I have 200 kills and 0 downs you will be max rank and sorry to say but that's not true each rank has a certain number of kills needed to receive it then divide by your K/D so in Zombies I have around 99 Downs and 20000 kills and I have a skull and a knife and I have never had 5 tally marks I only play on the weekends so the most I ever have is 3 tally marks.What tally marks do is you can see how many days the person plays zombies if they have 5 that means even if there not the best rank they play zombies almost every day so there not rusty,If you run into a guy with max rank and 1 tally mark that means he doesn't play to often but he's a good teammate. I saw on of the reply's it said my friend got 600 kills in a game and 0 downs and he ranked up the reason it the 600 kills ranked him up and he had no downs to affect his K/D so in his overall score it leveled him up I have done quite a lot of research on this topic and this is a video that explains the ranking system I posted above.

//http://www.youtube.com/watch?v=rZu-xZeAD7A

 

Bottom line is just cut your losses and don't be reckless when trying to get a power up or reviving a down team mate.I play alot of single player and that also helps when it comes to ranking up.Also what I originally tried to do is balance out my revives with downs it doesnt effect your rank.

HAPPY HUNTING

 

And if you want to rank up in matchmaking play lots of Hardpoint.

PS3 players wanted.

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I don't care if you are good or not I need some people to play with!

 

Mic preferred but not necessary.

 

I have both black ops and all dlc as well as ghosts and aw.

Name: X_sUpErSKiTtLZ_X

Cell blocks grief: Hellhound?!

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?What does the Hellhound in Cel block grief do?! mostly if i play grief, i see my team stayin in the room of hellhound, like "you really earn hell's retriever"
Can you earn a power up or something like that? after feeding it or something like that?!
Also, sometimes, if you die, and you get revived, you screen will be VERY red, does this still mean you have a low health, or is it just graphic glitch, gebauce sometimes on town i think, if i die, and get revived my screen is very red (with red i mean how it looks like after you get hit 3 times w/jugg) so, because of this, i FLY to a safe area... because i'm scared to die again

 

Double Tap ACTUALLY speeds RPM?
i was playing yesterday mob of the dead, and i traded my blundergat to galil xd (accident) and later i got ray gun, i had double tap, and i actually noticed that the raygun was shooting FASTER then normal, i heard a lot of people saying : yeah on wodner weapons you're fire rate will increase, but then everyopne was commenting : Fake!!! or that's Double Tap 1.0 etc....

Need xbox 360 zombie players

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Need people that know what they're doing, and have a mic. We can play any map but tranzit.

Zombie Ranking System Explained

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     In this thread I will be explaining of what I believe how the ranking system in Call of Duty: Black Ops 2 works.

 

     First off, I would like to say thank you in advance for taking the time to read this thread. Second off, I will continue to be adding and improving on this thread as time goes on, and I learn more about the ranking system.

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Explanation

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1.    Now, when you first begin to play Zombies in Black Ops 2, you will notice that your emblem (which can be seen next to your name, or by scrolling over your name) is a single bone and a single tally mark. This just acts as a filler so that new players don't have a blank space. As time goes on you will notice that the tally marks will increase, as well as the emblem. The exact proccess for how you could achieve new emblems, or tally marks, remained unanswered as the game was first released. However, as you will progress, you may start noticing a pattern, much like I did, you may notice that every time you are on an emblem the amount of tally marks will never pass five, so it is safe to say that you need to pass five tally marks to rank up.

    

2.    You are probably thinking, "OK, I need five tally marks to rank up, well, how do I earn these tally marks?" Well, I have an answer to your question. Unlike most peoples' interpretation that the Zombies Ranking system is an Experience Point based system just like Multiplayer, and their prestiges, this is actually not anything like the real thing. The tally marks, as well as your emblem, is based off your overall performance. In my last theory I thought it represented your overall performance of your last match, instead, the amount of tallys you earn, is wagered on how the overall stats of your LAST Zombie match compare to your overall stats, but, you will only go up in rank, if your last match is an improvement over your overall stats, if it is the same, you don't go up or down, and if you did worse, you will go down, this is to make it easier to match us with people our skill level while trying to find a zombies match. . This means that if my overall Headshot/Kill ratio is 100 Headshots/200 Kills or .50 and in my last Zombie match I recieve 300 kills and 200 headshots, my Headshot/Kill ratio would be .66. Since that is more kills, and more headshots, my tally marks will go up, the amount is determined by the total of my other ratios all combined, such as Bullets Fire/Bullets Hit. Using the same example, and from my Headshot/Kill ratio being .66, lets say that we recieve TWO tally marks for this, but on my Bullets Fired/Bullets Hit from the game is .05 and the overall is .20, I am probably going to LOSE FOUR tally marks, which would bring me down TWO tally marks in total, maybe even an emblem.

 

3.    The exact emblems themselves remain a mystery to most people after the skull with blue eyes, the number of emblems still remains unanswered to everyone except the designers of the game, who are releasing hardly any information about one of the most anticipated features of Black Ops 2 Zombies. As time goes on I will keep releasing more and more information about the emblems, along with more pictures, however, now I have all the ranks up to rank eight. Whether or not there are going to more emblems after these eight will be a question that is kept alive until we have solid answers from the designers themselves, which is not looking so great.

(You can see the current emblems at the bottom of this section.)

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Reading Emblems

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     Emblems and our rank aren't really much of a rank anymore, they act more as an interpretation of my skill level. They have done this so that we can be matched evenly with players at OUR skill level. As I explained before, the amount of tallys you go up, depends on how your last game compares with your overall stats. This is a nice system, but it is a little bit more, it is comparing our stats to our overall stats, but really it is how much BETTER we did in our last game, and if we improved, if we don't improve than we stay the same, or go down. This explains the change of rate of leveling, because say I get the same skull with blue eyes twice, but the first time, I went from the blue eyes to blue eyes and dagger, and I went to round 41, had 300 kills and 100 headshots, the next time around, however, I do the same thing, same exact round, kills, headshots, everything, but only get the dagger with no blue eyes. This happened because our last game compares on how much we IMPROVED, not just compared, we only go up if we improve, which means that if I can only get to round 25, and so many kills, and headshots, I am only going to be able to get to a certain rank.

         


 

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Summarized

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  1. You need to pass through FIVE tally marks to be able to go up in rank, and achieve a new emblem.
  2. You achieve an accumulated total tally marks by how your last game stacks up against your overall performance, which will sometimes reult in loss of rank.
  3. There are currently eight known emblems that I know of, and possibly up to 10-20.

 

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Emblems

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*UPDATED* http://i.imgur.com/J2hb8.png

   

      These emblems took me up to a good six hours to screenshot off of my xbox, and cut, I also have not seen another set of emblems from Black Ops 2 Zombies, and for these reasons, I make them watermarked. If, however, you would like to use these emblems on a different resource (forums, chatbox, etc.) I would be more than happy to give a copy without the watermark to you, if you have a valid reason.

 

     If you would like to use my emblems, message, or friend me on Xbox Live or YouTube.

 

     Gamertag: xXJoMaMmAXx

     YouTube Account: XxGodSlappedBOYxX

 

 

 

     So far this is all that I know of the ranking system in Call of Duty: Black Ops 2 Zombies, this thread will continually be updated with easier to read captions, pictures, and more information, so stay tuned!    

 

Edited 11/21/12 2:13 PM PST: Added pictures, small mounts of info, and places you can contact me.

 

Edited 11/21/12 10:40 PM PST: Updated emblems, changed entire theory, fixed it up

 

Edited 11/22/12 7:41 PM PST: Changed to that your tallys depends on how much you improved, from your overall stats.

Richtofen 'Translator' ?

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is there a way, to.. like... i'm going to make a horror 3d game, i really want to use like, richtofen's voice, is there a translator thing, that if you type something ,his voice will come?! i really REALLY like his voice!! it's soo cool!!
Or another thing to translate cool voice, just like richtofen... i really want it

Looking for PS3 zombie players (Buried/tranzit)

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hey guys. I'm just looking for some fun people to play zombies with, who won't leave when they go down or die. No mic is necessary cuz I hardly ever use mine. It'd also be nice if you know what you're doing on either maps. My psn is my name ^^^^. Don't be afraid to add. Just leave a message with the friend request saying "zombies" or something along those lines.


Buried Easter Egg players needed

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I need 3 players to play the Richtofen side of Buried. I don't have an headset, unfortunately, and headset is not necessary, but preferred. You need to live in a country wich has an time period of around UTC +1 hour (around Benelux, France, Spain, Great Brittain and Germany), or you need to play somewhere in the night.

xbox360 players for tzit easter egg

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hey my GT is : DjMira69. looking for some good players to help me with this achievement. ive almost through a few times it a while ago and im just playing again. let me know open to other maps too

Call of duty zombies: New perks idea

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In this post i will suggest my ideas for perks (along with a comment). I hope you find these ideas interesting and dont forget to leave your opinion/ideas in the comments! This also merges with my 'Upgrading Perks' idea that i posted aswell, check that post out if you want to understand it better! I will add more if i come up with any more.

Upgrade method: You buy the perk like you normally would and gives you level 1, if you walk up to the machine again it allows you to upgrade it to level 2 at double the price level 1 costs. You can upgrade it once more to level 3 for double the level 2 price.

 

Explosive Expert I | +10% Explosive Damage

Explosive Expert II | +30% Explosive Damage

Explosive Expert III | +50% Explosive Damage

Logo Design: Red juggernog background with a white grenade in the centre and a white-outline of an explosion around the grenade.

Drink Colour: Red

Cost: 2000 (LVL.1) / 4000 (LVL.2) / 8000 (LVL.3)

Comment: This perk is a more of a limited-use perk since it only effects certain elements of the game such as Frag Grenades, Monkeys and explosive weapons so it doesn't cost a whole lot.

 

 

Bandolier I | +30% Max ammo

Bandolier II | +60% Max ammo, +1 Lethal Grenade

Bandolier III | +100% ammo, +2 Lethal Grenade

Logo Design: Red juggernog background with a white magazine in the centre.

Drink Colour: Light Red

Cost: 4000 (LVL.1) / 8000 (LVL.2) / 16,000 (LVL.3)

Comment: This perk can be extremely useful which is why it costs the same as Mule Kick, it can effectively extend the lifetime of your guns before you need to trade them out and is a very powerful, but expensive, perk.

 

 

Tactician I | +1 Tactical Grenade

Tactician II | +2 Tactical Grenade

Tactician III | +4 Tactical Grenade

Logo Design: Lime Green background with white flash-bang in the centre.

Drink Colour: Lime Green

Cost: 3000 (LVL.1) / 6000 (LVL.2) / 12,000 (LVL.3)

Comment: This perk is very good if you combine it with monkey bombs if you play as a medic. It is quite costly because it can save your life up to 7 times at max level with monkeys before you need a max ammo.

 

 

Jack the Ripper I | +50% Melee Damage

Jack the Ripper II | +100% Melee Damage

Jack the Ripper III | +200% Melee Damage

Logo Design: Yellow background with white combat knife diagonally. (?)

Drink Colour: Yellow (?)

Cost: 2000 (LVL.1) / 4000 (LVL.2) / 8000 (LVL.3)

Comment: This is a good perk if you play as a medic and have the PaP Ballistic Knife and Bowie combo, though it is kind-of cheap because it cannot get you into the high rounds (50+).

 

 

Bargainer I | -10% cost for everything

Bargainer II | -20% cost for everything

Bargainer III | -30% cost for everything

Logo Design: Purple background with gold $ sign in the centre.

Drink Colour: Purple

Cost: 3500 (LVL.1) / 7000 (LVL.2) / 14,000 (LVL.3)

Comment: This perk is a useful perk when you have lots of doors and perks to buy but becomes useless once you have done that. It costs quite a bit because at max level it can reduce the cost of PaP from 5000 to 3500. It reduces the cost of everything in the map including perks, doors and weapon/ammo.

 

 

Explosive Finish I | Upon being downed you will create a small explosion with medium damage

Explosive Finish II | Upon being downed you will create a medium explosion with high damage

Explosive Finish III | Upon being down you will create a large explosion with instant-kill damage

Logo Design: Orange background with white nuclear-bomb mushroom-cloud in the centre.

Drink Colour: Orange

Cost: 2500 (LVL.1) / 5000 (LVL.2) / 10,000 (LVL.3)

Comment: This perk is useful for those who have point-building guns and get downed often or even for those who want to make it easier for the medic on their team to revive them.

 

 

Immobile I | If you stand still for 5 seconds then your damage will increase by 25% if you do not move

Immobile II | If you stand still for 4 seconds then your damage will increase by 50% if you do not move

Immobile III | If you stand still for 3 seconds then your damage will increase by 100% if you do not move

Logo Design: Brown background with green soldier in a crouched position.

Drink Colour: Brown

Cost: 3000 (LVL.1) / 6000 (LVL.2) / 12,000 (LVL.3)

Comment: This perk is good for those who prefer to camp in a zombie apocalypse opposed to running around them. It makes it easier to get to the higher rounds with camping, though at some point you will still need to 'train' them because their health becomes too high.

Need help with Origins easteregg black ops 2 [XBOX 360]

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Need 3 players to help me with the origins easteregg, need players who are:

Good at zombies

patient and are willing to run the last zombie whilst the steps of the easteregg are being done

must know how to upgrade staffs

and must know how to do the easteregg.

 

GT: iI jake ii 98.   Add me and/or send me a message if you are willing to help.

thanks in advance

With the next Zombies will people be making the jump to the next gen consoles?

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Hi all just after some opinions.

 

Pretty sure most will make the jump to the next gen console when BO3 drops, if they haven't already, but just wanted to test the waters so to speak.

 

I have heard a few people say that they have bought an Xbox One, for example, but got bored with it due to no COD Zombies and few other game choices.  Some have even sold their xBox One and bought another 360!

 

So will you make the jump to next gen and will you only get the next COD on next gen only or will you get it for old gen and next gen?

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