Hello and thank you for visiting my very first discussion created on this forum. I am a long time researcher and lover of zombies, it is this reason that I reach out to you here in the hope to find fellow player's who can help.
*Moderator's I am in no way trying to advertise or break forum rules by linking external site's but simply a written thread that cannot be formatted and moved here in it's current state (I tried, BB Code problems)*
In a nut shell I am looking for people who can either provide or save gameplay that they have with Red Morse Code orb's that have been activated. You do not need to be an EE Hunter to contribute! If anyone here ever plays Tranzit then please just keep me in mind if you ever activate a Red Morse Code orb. I am documenting and collecting all gameplay's in an effort to better investigate Tranzit Orb occurence's.
I am on Xbox Live (gt:KeredNomrah69) and can access other live players for there theater where I will anaylze the game to provide a detailed read out. For PS3 player's I have several contacts which I will provide with there permission when you have gameplay footage for them to review. For Pc player's please contact me on here by either replying or pming me and I will check this forum atleast a few times a week.
*What I'm looking for!*
This is an example of what I'm doing with the gameplay's. This is a breakdown of the step-by-step game actions of the most recent Orb sighting. I've shortened this version for length sake. The particular Orb's I'm looking for appear at 4 location's. 2 in town on the street light's and 2 on the tower in the cornfield.
Gameplay Orb Activation Archive:
User: KeredNomrah69
Console: Xbox 360
GameType: Public Match
Character's Present: St,Mi(DN),Ru,Ma(Orb)(TN)
Orb Activated:Laundrymat/Jug Streelight(M)
Tower:R/M
1. Ma:picks up manequin
2. St:picks up tail & Mi:picks up fan
3. Ma:builds turbine
4. St:builds turbine
5. Mi:finishes turbine
6. St:buys M14
7. Ru:grabs turbine
8. Mi:grabs turbine
9. Round Ends
Pl/Scores/ki/down/re/head
St:450 3 0 0 0
Mi:1150 5 0 0 2
Ru:1230 5 0 0 1
Ma:730 1 0 0 0
Round 2:
1. Mi:(turbine)opens inner power-needed door
2. Ma:grabs turbine
3. Ma:grabs front bus piece
Ma:grabs/builds power handle/activates power
Ma:(turbine)activates power-needed door in power
Mi:grabs insta-kill(Ru red insta-kill)
Power fully activated
Ru:hits box(galil,replaces B23R
St:goes down(drops jetengine)
Ru:grabs carpenter
Mi:withdraws 6000 from bank
Mi:opens bank door
You do not need to be an EE Hunter to contribute!