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NEW GAMEMODE IDEA: GladiatorZ

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GLADIATORZ

 

Basics: This gamemode is set in the Roman Arena. You can play with up to 8 friends,all on your side.Their are no real rounds in this gamemode. Rounds will pass after a certain amount of time NOT based on zombies killed. So each round that passes brings new zombie types ontop of the other types. So like

 

Round 1: Slow zombies

Round 2: Fast and slow

Round 3: Fast, slow, and hellhounds

Round 4: Previous and Nova Crawlers

Round 5: Previous and Verukt sprinting zombies

Round 6: Previous and Monkeys  (Environment becomes a shade of red)

Round 7: Previous and George     (Snow starts falling and ice forms in the arena)

Round 8: Previous and Shriekers

Round 9: Previous and Napalm

Round 10: Previous and Astronaut

Round 11:Previous and bus chasing zombies  (Lava pools form)

Round 12: Previous and Pentagon Thief

Round 13: Previous and Avodagro      (Environment becomes blue and electric)

Round 14: Previous and Body armour zombies

Round 15: Previous and Crazy jumping crawlers

Round 16: Previous and Phasing zombies

Round 17: Previous and 4 Brutus's   (Fire spawns everywhere)

Round 18: Previous and Dog head spawns which can eat the zombies than give you hells retriever!

Round 19: Previous and Teleporting zombies

Round 20: Previous and Gladiator Zombies! Have strong armor and spear!

Round 21: Previous and Charging zombie bulls!

Round 22: Previous and 5 denizens

Round 23: Previous and Jumping zombies

Round 25: Previous and fast crawlers

FROM THAN ON MORE AND MORE ZOMBIES WILL CONTINUELY SPAWN RANDOMLY! BUT ROUNDS WILL STILL PASS!

 

OTHER INFO:

 

Zombies will spawn from 2 entrances. One on one side of the arena the other on the other side

Perks are behind barred doors that open after a certain amount of rounds

 

ORDER: Round 1: Juggernog

                Round 2: Quick Revive

                Round 3: Speed Cola

                Round 4: Mule Kick

                Round 5: Stamin-Up

                Round 10: PHD Flopper (PREVENTS FIRE DAMAGE ALSO)

                Round 15: Electric Cherry

                Round 18: Tombstone

                Round 25: Ammo-Matic, gives you 50 more rounds to all your weapons

                Round 30: Juggernog PRO, 8 hits to down yourself. If you have regular jugg it takes 13

 

All environment changes last only while the matching type of zombie is.


If you kill George early he wont spawn again, this also refers to other special zombies. Once they spawn they are the last ones. So if you dont want to deal with them later put them down early.

 

You start off with the Python BUT ALL wonder weapons and regular weapons will spawn on the walls randomly throughout the match. Certain map related wonder weapons will spawn when a zombie type from that map spawns.

 

Characters are original 4 and new 4.

 

New weapon-Beam Z 115: Shoots a laser that goes through the maximum of 5 zombies.

                       Fractureataz: Sends a silent blast into the environment that makes zombies collapse. Needs to take time to recharge after each blast. It will                         never break though.

 

Their is a spear melee weapon.

 

WHAT DO YOU THINK?


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