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ZOMBIES is severly slacking (LONG)

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Zombies went from a survival game that took some skill (AKA dodging zombies) into a game that a 7 year old can beat. Lets not forget to mention the overwhelming amount of stupid easter eggs implemented into these games. The more maps that come out, the more glitches there are and more easy ways to cheat the game. I wouldnt call zombies in black ops 2 a survival game. Hoarding zombies behind you in a train isnt a tactic nor a skill. Its poor effort on treyarchs part for not making it challending enough for the players. It comes down to who has the most time to play.

 

My list below of the best thought of maps along with the issues if any in detail:

 

 

Assylum: This started people off in seperate rooms. juggernog was not possible to get untill the aquired points allowed further access to the game. Finally when people had enough points, they could turn the power on and survive a bit longer with perks. But it was still a tight difficult map.

 

Shin no numa: This game also required you to get enough points to further your self in this map. Challenging map design made this zombies experience difficult. There was a glitch in the starting area, But its been patched.

 

Der riese: This is where zombies really kicked off. The Game brought a new Bowie knife to the game and if used right could make you enough points to get more points on an earlier round. Pack a punching made your weapons look very nice aswell.

 

Five: This map was just amazing... But its also where the glitches started to happen. People could camp on the barrier in the center of the pentagon. The theif could be avoidable if you used good tactics to kill it in time, along with a bonus bonfiresale for the packa punch machine.

 

Kino: There were no glitches that i knew of (+1) This map was tight in some spots and gave players a real challenge.

 

Ascension: This map was really good aswell, it was a pretty big map, But offerd a knew cool way to travel. This is where the madness happened though with the easter eggs. The Easter eggs after this map pack has slowly ruined the game. It changed it from a survival game into something else entirely. These easter eggs dont even make sence most of the time.

 

Call of the dead: Call of the dead was a very challenging map, because of George Romero. This big guy made it impossible to camp anywhere! Unless you had the Vr11 to send him away for a little while. The ice made packapunching difficult and getting perks difficult in the middle of the rounds because t froze you and messed up your screen. This map was the biggest they ever made and Added a deadly super powerfull wonder weapon call the scavenger.

Easter eggs eventually bombarded the game because it was only possible with 4 players. People were interested in it because it allowed you to get a saught after weapon from george permanently upon completing the easter egg. People didnt want to survive anymore it just about the E&Es.

 

Shangri_la: Shangri_la was one of my favorite of all maps. It offerd very tight routes with barely any areas possible to hold down. If you wanted to packapunch you needed everyone playing to help open it for a short period of time. The monkeys that robbed your power ups was the best part for me, because it gave me a challenge into getting a max ammo, or for a split second a perk bottle ! This is also where the Easter eggs got out of hand. If people wanted to survive with peramanent perks for the remainder of the game... each player needed to complete the easter egg.. and it took quite alot of time.Players would take 6-8 hours. There was no purpose and thats all i ran into, is people wanting to do the easter eggs over and over again.

 

Moon: Moon was a very hard map in the beggining, because in order to survive you needed to have the helmet. Not all areas had breathable air. If you didnt stop the excavator you would have less and less areas to go with out a helmet. it took people sometimes up untill round 10-13 to get to juggernog and it wasnt even jugg every time. This map got fludded with people always wanting to do easter eggs.

 

 

The maps from Black ops 2 is where the madness started, ill list the reasons below.

 

Lets start with Tranzit. The first mistake was putting a bank in the game, this is where Easy mode came into play. At this point the game wasnt even about surviving anymore because it was so easy to do circles... buildables were a ok idea, but it wasted alot of time by making people look for things. The fog, made it an annoying map (dont confuse Annoying with challenging) It added a new perk called Tomb stone. It allowed you to get your perks back aside from Tombstone. This was a great perk to invest into. Zombies was split into 3 survival levels which i tried once and just stopped because they were not like the old survival maps.

 

Die Rise was a great map at first but then they added a bank to it and turned on (easy mode) again. The Glitches were not fixed and every time i played i got into a glitch. At this point, perks were put into the game to help towards the over used easter eggs, along with the wonder weapons.

 

Alcatraz, At first made me turn the other way almost instantly. At this point for me... the game was not even challenging because they gave you an un limited amount of revives basically. It took so long to packapunch and it was possible to buy a tommy gun that offerd 400 ammo atthe very start. I didnt hate this one as much as Tranzit But its close to the bottom for me.

 

Buried, was the downfall. Its not the map that had the problems... its what was put into it. The bank ruined this map... people on round 1 have 100k points and every packa punched weapon possible. Theres Absolutely no challenge in this map whatsoever. Not to mention the tree glitch where people can camp with the paralyzer and get free max ammos they can touch from a tree. The simple jack guy is just a dumb idea and like the name.. a SIMPLE IDEA. This guy allowed the box to stay in 1 spot! Theres no challenge there anymore either.

 

Dont get me wrong... the maps look great! Its whats put into the maps and lack of patches that ruines it for me. Oh i almost forgot to mention the # 1 reason i dont play zombies any more... Can any 1 guess the answer? Its people  quitting and locking in your rounds survived..... Its the dumbest thing ever about zombies. WAIT THERES SOMETHING ELSE! WHOS DUMBASS IDEA WAS IT TO PUT A TROLL BOMB IN BURIED!@ Ill throw that damn thing out at round 1 and mess every 1 up at round 20. All i gota say treyarch is WOW... get your act together please.. and Stop making the game mode easyer!

 

Its all constructive so please leave it at that. Learn from this please... and also my 100k + views thread about zombie pro perks.


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